Piping hot Day 2, incoming!


Hello, Islanders!

Day 2 is now available for playing! Quite a few changes made, including putting out some accidental fires. once more. Here's a list of changes I have made so far:

  • Updated content. Day 2, all parts and routes are now available! I've filled it up best as I could, and I also used the LITG Remastered script  as additional reference.
  • Updated UI. I decided to use the latest version of Atrament that had dropped a few days ago. As consequence, I had to change the menu as well, and how the game starts.
  • Better functions and variable tracking. This is all under the hood, but I had to future-proof this one as much as possible, so that any future updates would not affect any previous save files. I had finished getting a raw single-route base script up to Day 13, so I think I covered most of the important decisions that may have an impact behind the scenes.

For this update, please start a new game. Although your browser may show the Continue button, this is not compatible, and there may be

Just like previous, any missing or incomplete variables, choices, or scenes will be marked (INCOMPLETE) in-game.

I've filled out some of the Day 3 routes, so that update is currently in progress.

If you see any mistakes or errors, or would just like to send comments, suggestions, content, or whatever, I am available through Tumblr (@litgarchive) or Email (litg@pine.onl) of Discord (@pine).

Stay hydrated!

💕 Pine

Files

LITGArchiveS320240607.zip 1.5 MB
Jun 07, 2024

Get LITG Season 3 Archive Project

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